example 01

Here voronoi diagrams are used initially in order to analyze the existing urban condition of a specific site and to specify the place that the intervention is going to be placed. An urban analysis based on simple voronoi diagrams is one that is based solely on proximity. In other words each point on the map has the same value.



The following animations display the way that the desired movement on the site is manipulated in order to define the shape of a high rise building.





The output of the previous animation is used in order to define the limits within which a new 3d voronoi diagram is generated. The initial set of points that is used is based on program requirements. The use of program elements in order to define the voronoi diagram may be a convenient option, however it is also a too obvious one. In a way it resists the algorithmic nature of the voronoi and tries to rationalize a process that if is left "free" can generate highly unpredictable results. (See sections 03 and 04 for an alternative)













The edges of the voronoi cells become the structure, while a first idea for enclosed space was to use again the voronoi cells (in a 'smoothed' version) as clusters of space in a configuration that resembles the relation of bones to organs.




Voronoi diagrams (previous)----------------------------------------------(next)Growth (CA + voronoi)

1 comment:

penny said...

this is a rhizome!